// FPS Settings r_skin "0" mat_yuv "0" r_radiosity "4" cl_windspeed "0" r_worldlights "2" mat_debugdepth "0" net_showevents "0" mat_norendering "0" mat_debugdepthmode "0" mat_softwarelighting "0" mat_show_texture_memory_usage "0" mat_antialias "0" mat_vsync "0" mat_forcehardwaresync "1" mat_reducefillrate "1" mat_colorcorrection "0" r_fastzreject "1" cl_forcepreload "1" r_3dsky "0" r_ambientboost "0" r_dopixelvisibility "0" mat_texture_limit "-1" mat_envmaptgasize "16" mat_envmapsize "0" r_rootlod "2" mat_forcemanagedtextureintohardware "0" mat_forceaniso "1" mat_trilinear "1" mat_bumpmap "0" mat_specular "0" mat_fastnobump "0" mat_fastspecular "1" mat_loadtextures "1" mat_mipmaptextures "1" mat_compressedtextures "1" mat_picmip "2" r_renderoverlayfragment "0" r_decal_cullsize "1" mat_softwareskin "0" r_drawflecks "0" mat_texture_list_all "0" mat_parallaxmap "0" mat_filterlightmaps "1" mat_hdr_enabled "0" mat_hdr_level "0" mat_disable_bloom "1" mat_bloomscale "0" mat_bloomamount_rate "0" mat_autoexposure_max "0" mat_autoexposure_min "0" muzzleflash_light "0" cl_c4dynamiclight "1" r_dynamic "0" r_maxdlights "32" r_maxnewsamples "0" r_minnewsamples "0" r_maxsampledist "0" r_occlusion "1" r_shadows "1" r_shadowrendertotexture "1" r_shadowmaxrendered "32" r_avglight "0" r_lightstyle "-1" r_avglightmap "0" r_lightaverage "1" r_worldlightmin "0.0002" r_PhysPropStaticLighting "0" r_lightcache_numambientsamples "162" r_forcewaterleaf "0" r_waterforceexpensive "0" r_waterdrawreflection "0" r_waterdrawrefraction "0" r_waterforcereflectentities "0" mat_clipz "1" r_cheapwaterend "1" r_cheapwaterstart "1" cl_show_splashes "0" mat_wateroverlaysize "8" cl_minmodels "0" cl_min_ct "1" cl_min_t "1" ragdoll_sleepaftertime "3.5" cl_wpn_sway_scale "1" r_lod "2" r_teeth "0" r_flex "0" r_eyeglintlodpixels "0" r_eyeshift_x "0" r_eyeshift_y "0" r_eyeshift_z "0" r_eyegloss "0" r_eyemove "0" r_eyesize "0" r_eyes "0" cl_drawmonitors "0" r_drawbatchdecals "0" r_decals "200" mp_decals "100" cl_ejectbrass "0" r_maxmodeldecal "0" r_spray_lifetime "1" r_drawmodeldecals "0" rope_shake "0" rope_smooth "0" rope_subdiv "0" rope_collide "0" rope_wind_dist "0" rope_averagelight "0" rope_smooth_enlarge "0" rope_smooth_minwidth "0" rope_smooth_minalpha "0" rope_smooth_maxalpha "0" rope_smooth_maxalphawidth "0" cl_phys_props_enable "0" cl_phys_props_max "0" r_propsmaxdist "0" cl_detaildist "0" cl_detailfade "400" func_break_max_pieces "0" props_break_max_pieces "0" props_break_max_pieces_perframe "0" snd_surround_speakers "2" snd_musicvolume "0.0" dsp_slow_cpu "1" snd_noextraupdate "1" snd_mixahead "0.1" r_3dnow "1" r_sse2 "1" violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" cl_lagcompensation "1" net_chokeloop "0" cl_smoothtime "0.01" cl_smooth "0" cl_resend "6" cl_timeout "9999999" net_maxfilesize "16" net_maxfragments "1400" cl_pred_optimize "2" cl_idealpitchscale "0.02" scr_centertime "2" cl_showtextmsg "1" spec_scoreboard "0" hud_saytext_time "12" cl_autowepswitch "0" cl_showpluginmessages "0" hud_fastswitch "1" gl_clear "0" cl_spec_mode "1" mat_fastnobump "0" mat_debug_postprocessing_effects "0" mat_debugdepthval "128" mat_debugdepthvalmax "256" texture_budget_panel_height "0" texture_budget_panel_width "0" cl_detail_avoid_force "0" cl_detail_avoid_radius "0" cl_detail_avoid_recover_speed "0" cl_detail_max_sway "0" r_norefresh "0" budget_peaks_window "0" budget_show_peaks "0" budget_averages_window "0" budget_background_alpha "0" budget_show_averages "0" mat_bufferprimitives "0" mat_disable_lightwarp "1" budget_show_history "0" mat_framebuffercopyoverlaysize "0" budget_history_range_ms "5" mat_disable_ps_patch "1" mat_disable_fancy_blending "1" budget_history_numsamplesvisible "0" lod_TransitionDist "0" flex_smooth "0" mat_shadowstate "0" r_worldlights "0" r_updaterefracttexture "0" cl_rumblescale "0" net_showevents "0" showhitlocation "1" r_ambientfactor "0" r_ropetranslucent "0" g_ragdoll_fadespeed "0" g_ragdoll_lvfadespeed "0" dsp_water "14" blink_duration "0" weapon_showproficiency "1" cl_clearhinthistory "1" cl_debugrumble "0" cl_playerspraydisable "1" cl_ragdoll_collide "0" cl_showhelp "0" cl_nowinpanel "1" cl_autohelp "0" cl_hudhint_sound "0" cl_disablefreezecam "1" cl_show_achievement_popups "0" cl_burninggibs "0" setinfo zb_wantautocashcalling "1" mat_alphacoverage "0" mat_bloom_scalefactor_scalar "0" mat_diffuse "1" mat_filtertextures "1" mat_max_worldmesh_vertices "0" mat_maxframelatency "0" mat_non_hdr_bloom_scalefactor "0" mat_software_aa_blur_one_pixel_lines "0" mat_software_aa_strength "0" mat_software_aa_strength_vgui "0" mat_software_aa_tap_offset "0" mat_use_compressed_hdr_textures "1" mat_force_ps_patch "0" mat_reduceparticles "1" mat_postprocess_x "0" mat_postprocess_y "0" mat_colcorrection_disableentities "0" mat_excludetextures "1" mat_levelflush "0" mat_motion_blur_enabled "0" mat_disablehwmorph "1" mat_postprocessing_combine "1" adsp_debug "0" commentary "0" jpeg_quality "100" overview_mode "1" prop_active_gib_limit "0" sv_forcepreload "1" flex_rules "0" cl_allowdownload "1" cl_allowupload "0" cl_lagcomp_errorcheck "1" cl_predictweapons "1" r_ambientmin "0" r_bloomtintb "0" r_bloomtintexponent "0" r_bloomtintg "0" r_bloomtintr "0" r_decalstaticprops "0" r_drawdetailprops "0" r_hunkalloclightmaps "0" r_lightcache_zbuffercache "0" r_pixelfog "0" r_drawspecificstaticprop "0" r_flashlightdepthtexture "0" r_flashlightrendermodels "0" r_flashlightrenderworld "0" r_visualizeproplightcaching "1" rope_rendersolid "0" m_customaccel "0" m_customaccel_exponent "1" m_customaccel_max "0" m_customaccel_scale "0.04" m_filter "0" m_mouseaccel1 "0" m_mouseaccel2 "0" m_pitch "0.022" m_yaw "0.022" dsp_enhance_stereo "0" dsp_spatial "40" dsp_speaker "50" dsp_volume "1" r_staticprop_lod "-3" mat_queue_mode "2" overview_alpha "255" overview_names "1" overview_health "1" hud_showtargetid "1" mat_savechanges clear clear